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Overwatch (video game) : ウィキペディア英語版
Overwatch (video game)

''Overwatch'' is an upcoming multiplayer first-person shooter in development by Blizzard Entertainment. Unveiled at BlizzCon 2014, the game emphasizes cooperative gameplay using a cast of various "heroes", each with their own abilities and roles within a team. The game entered closed beta in North America and Europe on October 27, 2015, with plans to bring the beta to Asia at a later date. The game is scheduled to be released for Microsoft Windows, PlayStation 4, and Xbox One in the first or second quarter of 2016. Unlike previous Blizzard releases, there are no plans for a version of Overwatch for OS X.
The pre-order of the game was announced and made available for pre-purchase on Battle.net on November 6, 2015.〔(Overwatch™ Ready for Action Spring 2016 — Pre-Purchase Now for Console and PC ) November 6, 2015. Retrieved November 24, 2015〕
==Gameplay==
''Overwatch'' features squad-based combat with two opposing teams of six players each. Players choose one of several hero characters, each with their own unique abilities and role classes. The four character roles include: offense characters with high speed and attack but low defense, defense characters meant to form choke points for enemies, support characters that provide buffs and debuffs for their allies and enemies respectively (such as healing or speed alterations), and tank characters that have a large amount of armor and hit points to withstand enemy attacks and draw fire away from teammates. Players can switch between characters in-game following deaths, which is encouraged by the game's overall design.〔(【引用サイトリンク】url=http://ca.ign.com/articles/2014/11/07/blizzcon-2014-5-facts-about-overwatch )〕〔 The game's maps are inspired by real-world locations;〔 the first three maps unveiled ("King's Row", "Hanamura", "Temple of Anubis") are inspired by London, Japan, and the ruins of Ancient Egypt.〔(【引用サイトリンク】title=Blizzard’s Overwatch: What we know so far )
''Overwatch'' currently has two main game modes, with some maps featuring a hybrid of the two modes:〔(【引用サイトリンク】title=Overwatch Beta Patch Notes – November 9, 2015 )
*Point Capture: the attacking team must attempt to capture points on the map, while the defending team must stop them.〔〔
*Payload: The attacking team must escort a vehicle to a certain delivery point before time runs out, while the defending team must stop them. The vehicle moves along a fixed track when a player on the attacking team is close to it.〔〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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